While it was far from his first game as director, 1998's Metal Gear Solid is the title that established ... in which Kojima and series artist Yoji Shinkawa discuss the game's development, and ...
Metal Gear Solid's Cyborg Ninja is one of the 1998 ... Hideo Kojima hadn't been so enthusiastic about character designer Yoji Shinkawa's art. "From the very first [design] plans I drafted ...
"That’s one reason why I struggled a bit with Snake’s design," recalls Shinkawa. "I remember, you struggled a lot," laughs Kojima. "The first design looked like Captain Future, and he was ...